Medium
You are given two images, img1
and img2
, represented as binary, square matrices of size n x n
. A binary matrix has only 0
s and 1
s as values.
We translate one image however we choose by sliding all the 1
bits left, right, up, and/or down any number of units. We then place it on top of the other image. We can then calculate the overlap by counting the number of positions that have a 1
in both images.
Note also that a translation does not include any kind of rotation. Any 1
bits that are translated outside of the matrix borders are erased.
Return the largest possible overlap.
Example 1:
Input: img1 = [[1,1,0],[0,1,0],[0,1,0]], img2 = [[0,0,0],[0,1,1],[0,0,1]]
Output: 3
Explanation: We translate img1 to right by 1 unit and down by 1 unit. The number of positions that have a 1 in both images is 3 (shown in red).
Example 2:
Input: img1 = [[1]], img2 = [[1]]
Output: 1
Example 3:
Input: img1 = [[0]], img2 = [[0]]
Output: 0
Constraints:
n == img1.length == img1[i].length
n == img2.length == img2[i].length
1 <= n <= 30
img1[i][j]
is either 0
or 1
.img2[i][j]
is either 0
or 1
.public class Solution {
public int largestOverlap(int[][] img1, int[][] img2) {
int[] bits1 = bitwise(img1);
int[] bits2 = bitwise(img2);
int n = img1.length;
int res = 0;
for (int hori = -1 * n + 1; hori < n; hori++) {
for (int veti = -1 * n + 1; veti < n; veti++) {
int curOverLapping = 0;
if (veti < 0) {
for (int i = -1 * veti; i < n; i++) {
if (hori < 0) {
curOverLapping +=
Integer.bitCount(
(bits1[i] << -1 * hori) & bits2[i - -1 * veti]);
} else {
curOverLapping +=
Integer.bitCount((bits1[i] >> hori) & bits2[i - -1 * veti]);
}
}
} else {
for (int i = 0; i < n - veti; i++) {
if (hori < 0) {
curOverLapping +=
Integer.bitCount((bits1[i] << -1 * hori) & bits2[veti + i]);
} else {
curOverLapping +=
Integer.bitCount((bits1[i] >> hori) & bits2[veti + i]);
}
}
}
res = Math.max(res, curOverLapping);
}
}
return res;
}
private int[] bitwise(int[][] img) {
int[] bits = new int[img.length];
for (int i = 0; i < img.length; i++) {
int cur = 0;
for (int j = 0; j < img[0].length; j++) {
cur = cur * 2 + img[i][j];
}
bits[i] = cur;
}
return bits;
}
}